Warzone 3 Review: Is it Worth to Buy, New Map

Call of Duty used to be all about multiplayer, with modes like Team Death match, Domination, or Headquarters being the most popular. But in 2024, everything has changed.

Battle Royale mode Warzone is now king. Now that Season 3 is available, which includes the new Urzikstan map, tensions are rising among the community that has spent thousands of hours playing the old map.

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What do Boris and Don think about it? Both love a good round of Warzone. Does the third edition and new maps still feel fresh or is the appeal waning? The answer will be found in the Warzone 3 review.

Warzone 3 New Map

Warzone 3 review: Is this mode losing its appeal?

Did the Sledgehammer-like developer behind this Call of Duty edition make any promises in advance? The Urzikstan map was going to be more diverse in Warzone 2, with more strategic gameplay.

A seamless transition of load-outs, blueprints, weapons, and skins from Modern Warfare 3 was promised. Snipers were delighted when Warzone 3 brought back one-shot kills without specific attachments.

Additionally, slide cancellation, automatic ammo pickup, colorful weapon tiers, and tactical gas mask changes were also scheduled to return. Were these promises fulfilled, and are they any better than previous versions of Warzone?

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Urzikstan Map in Warzone 3

Is Urzikstan as interesting as Verdansk?

Boris and Dan spent the weekend in Uzbekistan, maybe even winning a match. But apart from individual victories, his decision is extremely important. Both felt that enthusiasm for Warzone 2 was waning.

Al Mazra, the map, did not impress them and seemed to be just a fake copy of Verdansk. Can the memories of Urzikstan Verdansk be forgotten? Know his thoughts and experiences in the video review.

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Daniel Smith

Daniel Smith is a versatile blog writer with a complete Professional Bachelor of Arts (BA) Degree from Maryland Institute College of Art (US) Specializing in Technical or Creative Writing. He is passionate about writing about gaming content and gaming news articles to serve his duty to the gaming community. He writes in storytelling mode, which are easy to understand and get through all the point one by one. Previously, He has written about video games for more than 13 years across multiple publications. He was doing in-depth research on trending topics, collecting raw information, converting them into informative data, and scrutinising for security. After all, they are presented here to solve the problems of all the users.